Ryan Boyd
Ryan Boyd
Environment/Prop Artist
Toronto, Canada

Summary

I am a Game Artist adept at sculpting, modeling, and texturing game assets and environments for both PBR and stylized workflows. I'm passionate about narrative design, environmental storytelling, and VR design. I graduated with a Certificate in Game Art & Animation from Seneca College and a Bachelors of Design in Digital Futures from Ontario College of Art & Design University.

PDF Resume:
https://drive.google.com/file/d/1QFTf-FzBXKegnNJg4Mbr5xUYT_qy3Vul/view?usp=sharing

Resume PDF

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Skills

3D ModelingDigital SculptingEnvironment ModelingProp ModelingGame DesignPixel ArtPBR TexturingC#Virtual Reality

Software proficiency

Blender
Blender
Houdini
Houdini
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Aseprite
Aseprite

Experience

  • 3D Artist at Thousand Stars Studio
    Toronto , CA
    July 2024 - March 2025

    Modeled, sculpted and textured gameplay props, environment assets and characters for the upcoming release of the game "Aikyam", a Bollywood-inspired RPG centered around ancient Indian folktales. Contributed to team production meetings regarding environment art optimization and cross-disciplinary collaboration.

  • Sessional Instructor at OCAD University
    Toronto Ontario, CA
    January 2025 - April 2025

    Teaching Intro to Game Design

  • VR Research Assistant at OCAD University
    Toronto, CA
    March 2023 - September 2023

    I assisted at the game:play lab as a VR Developer, UI/UX Artist and 3D Artist for “Bodies in Play: Inclusive Co-Creation for Wearable Technology & Virtual Reality", run by Dr. Emma Westecott.